UNREAL ENGINE: GAME DEVELOPMENT
Course Info
Duration: 4Weeks online lessons and labs (10+ hours) plus 20+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&A/Support: Live labs after lessons
Prerequisites: None! This is a perfect place to start your UE journey!
+ Six-Months of On Demand Access
+ Long Term On-Demand Access
+ Students will get a Badge and Certificate
*Please contact Admissions for details.
ENROLL NOW
THE CORE CURRICULUM
MODULE 01:
Engine Architecture & World Blocking
Build a rock-solid foundation. Master the Unreal UI, project organization, and the Epic Games ecosystem (Fab/Launcher).
Engine Architecture & World Blocking
Build a rock-solid foundation. Master the Unreal UI, project organization, and the Epic Games ecosystem (Fab/Launcher).
Outcome:
Confidently navigate the editor and block out your first playable level.
Confidently navigate the editor and block out your first playable level.
MODULE 02:
Technical Asset Integration
Move beyond hobbyist workflows. Learn professional asset ingestion, collision setup, and folder structures optimized for game performance.
Technical Asset Integration
Move beyond hobbyist workflows. Learn professional asset ingestion, collision setup, and folder structures optimized for game performance.
Outcome:
Master the pipeline from 3D model to functional in-game actor.
Master the pipeline from 3D model to functional in-game actor.
MODULE 03:
Dynamic Materials & Shaders
Create stunning, optimized surfaces. Dive into the Material Editor to master nodes, instances, and texel density for real-time performance.
Dynamic Materials & Shaders
Create stunning, optimized surfaces. Dive into the Material Editor to master nodes, instances, and texel density for real-time performance.
Outcome:
Give your game world a professional, AAA-quality visual finish.
Give your game world a professional, AAA-quality visual finish.
MODULE 04:
Gameplay Mechanics & Blueprint Scripting
Bring your world to life without writing a single line of code. Master Blueprints to create player movement, and interactive objects.
Gameplay Mechanics & Blueprint Scripting
Bring your world to life without writing a single line of code. Master Blueprints to create player movement, and interactive objects.
Outcome:
Transition from a static scene to a playable game loop.
Transition from a static scene to a playable game loop.
MODULE 05:
Lighting, FX & Game Packaging
Master atmospheric lighting (Lumen) and the "Push to Build" process. Learn to balance visual fidelity with frame-rate optimization.
Lighting, FX & Game Packaging
Master atmospheric lighting (Lumen) and the "Push to Build" process. Learn to balance visual fidelity with frame-rate optimization.
Outcome:
Package your game as a standalone executable (.exe) ready for players.
Package your game as a standalone executable (.exe) ready for players.
WHY CHOOSE THIS COHORT?
Learn from Authorized Experts:
Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio Di Pacco.
Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio Di Pacco.
Live Learning:
Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives
Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives
The Certification:
Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.
Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.
WHAT YOU GET
| Content Delivery: | Premium Support: | Community & Tools: |
| Bite-sized Lectures: 8-16 min videos for fast learning. | Live Labs: Weekly sessions to solve your specific bugs. | 6-Month Access: Re-watch everything for half a year. |
| Project-Based: Build a prototype while you learn. | Expert Access: Direct Q&A with industry pros. |

