UNREAL ENGINE: GAME DEVELOPMENT
Course Info
Duration: 4Weeks online lessons and labs (10+ hours) plus 20+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&A/Support: Live labs after lessons
Prerequisites: None! This is a perfect place to start your UE journey!
+ Six-Months of On Demand Access
+ Long Term On-Demand Access
+ Students will get a Badge and Certificate
*Please contact Admissions for details.
ENROLL NOW

THE CORE CURRICULUM
MODULE 01:
Engine Architecture & World Blocking
Build a rock-solid foundation. Master the Unreal UI, project organization, and the Epic Games ecosystem (Fab/Launcher).
Outcome:
Confidently navigate the editor and block out your first playable level.
Engine Architecture & World Blocking
Build a rock-solid foundation. Master the Unreal UI, project organization, and the Epic Games ecosystem (Fab/Launcher).
Outcome:
Confidently navigate the editor and block out your first playable level.
MODULE 02:
Technical Asset Integration
Move beyond hobbyist workflows. Learn professional asset ingestion, collision setup, and folder structures optimized for game performance.
Outcome:
Master the pipeline from 3D model to functional in-game actor.
Technical Asset Integration
Move beyond hobbyist workflows. Learn professional asset ingestion, collision setup, and folder structures optimized for game performance.
Outcome:
Master the pipeline from 3D model to functional in-game actor.
MODULE 03:
Dynamic Materials & Shaders
Create stunning, optimized surfaces. Dive into the Material Editor to master nodes, instances, and texel density for real-time performance.
Outcome:
Give your game world a professional, AAA-quality visual finish.
Dynamic Materials & Shaders
Create stunning, optimized surfaces. Dive into the Material Editor to master nodes, instances, and texel density for real-time performance.
Outcome:
Give your game world a professional, AAA-quality visual finish.
MODULE 04:
Gameplay Mechanics & Blueprint Scripting
Bring your world to life without writing a single line of code. Master Blueprints to create player movement, and interactive objects.
Outcome:
Transition from a static scene to a playable game loop.
Gameplay Mechanics & Blueprint Scripting
Bring your world to life without writing a single line of code. Master Blueprints to create player movement, and interactive objects.
Outcome:
Transition from a static scene to a playable game loop.
MODULE 05:
Lighting, FX & Game Packaging
Master atmospheric lighting (Lumen) and the "Push to Build" process. Learn to balance visual fidelity with frame-rate optimization.
Outcome:
Package your game as a standalone executable (.exe) ready for players.
Lighting, FX & Game Packaging
Master atmospheric lighting (Lumen) and the "Push to Build" process. Learn to balance visual fidelity with frame-rate optimization.
Outcome:
Package your game as a standalone executable (.exe) ready for players.
WHY CHOOSE THIS COHORT?
Learn from Authorized Experts:
Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.
Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.
Live Learning:
Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives
Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives
The Certification:
Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.
Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.
WHAT YOU GET
| Content Delivery: | Premium Support: | Community & Tools: |
| Bite-sized Lectures: 8-16 min videos for fast learning. | Live Labs: Weekly sessions to solve your specific bugs. | 6-Month Access: Re-watch everything for half a year. |
| Project-Based: Build a prototype while you learn. | Expert Access: Direct Q&A with industry pros. |
